hbursk Profile Topics Started Replies Created Engagements Favorites Search replies: Forum Replies Created Viewing 2 posts - 1 through 2 (of 2 total) Author Posts 2016-10-27 at 5:04 pm in reply to: Shader compilation error #1166 hburskParticipant Seem to be getting EXC_BAD_ACCESS crashes when calling glDrawElements(). This is using the shader I modified. Still some work to do there. Not sure why it’s crashing, and I don’t get much of a trace. 2016-10-27 at 4:17 pm in reply to: Shader compilation error #1165 hburskParticipant Looks like vertex was being treated as a special keyword in Metal, so I changed it to position. App is up and running now. Author Posts Viewing 2 posts - 1 through 2 (of 2 total)