performance


This topic contains 3 replies, has 2 voices, and was last updated by  Bill Hollings 2 years, 1 month ago.

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  • #1071

    abaa
    Participant

    Hi
    how would the OSX performance compare to the native os? Let’s say for Doom on must expect about what % FPS decrease?
    http://www.eurogamer.net/articles/digitalfoundry-2016-doom-vulkan-patch-shows-game-changing-performance-gains
    Thanks for the info. Regards

    #1079

    Bill Hollings
    Keymaster

    @abaa

    I’m not sure what you are asking. What do you mean by “native OS”?

    What are you trying to compare the performance of MoltenVK on macOS against?

    …Bill

    #1089

    abaa
    Participant

    Against Win10 for ex., which OS doesn’t really matter. What I’m curious about is, if it’s worth porting a big game. So with AMD R9 Fury X / Doom you get additional ~ 40% FPS. How much of that would remain on OSX? Can you support all Vulkan features again like for ex. in Doom?
    Thanks

    #1122

    Bill Hollings
    Keymaster

    @abaa

    There are, of course, many factors that go into the performance of a game on any platform, so a blanket estimate of the variation between a game running on MoltenVK on macOS, vs the same game on Windows 10, using another Vulkan driver, is not something I can answer.

    Your best bet is to determine the characteristics of your game, and build one or more test cases to explore those requirements in more detail, before porting the entire game.

    MoltenVK is quite new, and depending on your requirements, you should also review the list of known limitations for the current release, which you can find in the README_MoltenVK_UserGuide.md document in the Molten download.

    …Bill

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