@ch
MoltenVK automatically handles that for you as part of the Vulkan vkQueuePresentKHR()
call…so that you can capture GPU frames.
As with any app, you need to ensure that within your Xcode Scheme, your app is being run in Debug mode and GPU Frame Capture is enabled.
Please try it out with the Demo apps that come with MoltenVK, and confirm that it is working. If you are still having trouble, please expand on how you are using it, and what might be different between your app and the MoltenVK Demo apps.
…Bill